How to make a Mod Launcher Configuration File
The Mod Launcher uses XML Configuration files for each Mod it displays.
<?xml version="1.0" encoding="UTF-8"?> <Servers> <ServerGroup Name="Testing" Logo="" Description=""> <Server Name="MyTestMod" Logo=""> <Description>This is my Description More lines in my description Visit my website! http://7d2dmodlauncher.org </Description> <DownloadMode>Clone</DownloadMode> <SubscriptionLink>https://raw.githubusercontent.com/7D2DMods/Profiles/master/MyTestProfile.txt</SubscriptionLink> <Version>Latest</Version> <ReleaseNotes/> <Downloads> <Download>https://gitlab.com/Sphereii-mentals/winterproject-2018</Download> <Downloads> </Server> </ServerGroup> </Servers> |
ServerGroup Name: This is the Mod's overall name. It'll show up as a Top Level for Mods.
Server Name: This is an entry for an individual mod.
Description: The description of the Mod
DownloadMode: Clone, which will use Github and Gitlab hooks to download. Leave blank for a direct download of a zip file.
SubscriptionLink: This is the direct link to a subscription text
Version: Which version of the Game it uses. It's used by the Download From Steam option, so should match the Beta entry (alpha17.0, alpha16.4, etc)
ReleaseNotes: Web link to the Release notes
Downloads: A list of downloads; either git paths or zip files.
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